Use a lever to launch Super Grover 2.0 into a tree of toys!
Experiment with weight and balance to keep Abby’s boat afloat.
The LeapFrog Difference
Designed by in-house educational experts, in conjunction with Sesame Street Education Research Outreach, Sesame Street: Solve It with Elmo, Abby and Super Grover 2.0! is grounded in the latest research for the richest possible learning experience. “Created specifically for preschoolers, Solve It with Elmo, Abby and Super Grover 2.0! combines various topics in science, technology, engineering and mathematics to create an integrated, age-appropriate STEM learning experience. It provides early exposure to STEM topics that are engaging with just the right amount of challenge to foster their budding powers of investigation, observation and experimentation.” - Clement C., Sesame Street, LeapFrog Learning Expert
Innovative Learning Approach
A curriculum packed with science-related subjects explores: physical science; technology and engineering; simple machines; magnetism; problem solving; and logic and reasoning. Everything from interactive gameplay that helps children build skills to visual details that deliver important messages is included to provide an age-appropriate experience for preschoolers. “Through engaging gameplay, young children explore STEM concepts, develop an understanding of how things work and build critical thinking skills by helping their Sesame Street friends balance a boat, use a lever and engineer a go-kart.” - Dr. Rosemarie Truglio, Senior Vice President of Education and Research, Sesame Workshop.
What's In The Box?
Sesame Street: Solve It with Elmo, Abby and Super Grover 2.0! includes game cartridge and Parent Guide & Instruction Book.
Explorer learning games work with LeapPad Ultra, LeapPad2, LeapPad2 Power, LeapPad1, LeapsterGS and Leapster Explorer (sold separately).